Size is a bug, not a feature.
In the NHL’s relentless push toward a faster, more optimized version of itself, Logan Stanley feels like a legacy port on a modern laptop. He’s the VGA output in a world of USB-C. And yet, the Buffalo Sabres are reportedly looking at him like he’s a missing piece of proprietary hardware.
Let’s be clear about what we’re talking about here. Logan Stanley is 6-foot-7. That is his primary selling point. In the scouting world, being that tall is the equivalent of a startup having "AI" in its pitch deck—it doesn’t actually mean the product works, but it gets you into meetings you have no business attending. For years, the Winnipeg Jets have tried to figure out if Stanley is a functional NHL defenseman or just a very large person who happens to own skates. The results have been, to put it politely, inconsistent.
The Sabres, meanwhile, are a team built on high-end processing power. Rasmus Dahlin and Owen Power are the sleek, multi-core processors of the blue line. They’re fast. They’re expensive. They’re supposed to be the future. But Buffalo keeps crashing in the same way every spring. They’re "soft." They get pushed around in the dirty areas of the ice—the physical equivalent of a server room overheating. So, the logic goes, you bring in a massive human like Stanley to act as a heat sink.
It’s a classic pivot. When the sophisticated software fails, you reach for the heaviest hammer you can find.
The friction here isn’t just about the player; it’s about the cost of integration. Winnipeg isn't giving him away for a bag of pucks just because he’s spent half his career in the press box. The rumored price tag usually hovers around a third-round pick or a mid-level prospect. That’s not a king’s ransom, but it’s a significant investment for a player who, by almost every modern metric, makes your team slower.
In Winnipeg, Stanley has been the odd man out. He’s been a healthy scratch more often than a starter, stuck behind more mobile, versatile defenders. When he does play, the "eye test" crowd loves the wingspan. They love the way he can clear a crease just by existing. But the analytics crowd—the people looking at the underlying code—see a player who struggles with zone exits and gets turned inside out by any winger with a decent burst of speed.
It’s the Sunk Cost Fallacy in skates. Winnipeg keeps him because he was a first-round pick. Buffalo wants him because they think they can "fix" his firmware.
If Buffalo pulls the trigger, they’re betting that size can be coached into mobility. It rarely works. You can’t download more RAM, and you can’t teach a 230-pound man to pivot like Cale Makar. You're buying a specialist. A guy who kills penalties and stands in front of the net. But in today’s NHL, being a specialist is a dangerous game. If you aren't versatile, you’re an exploit waiting to be patched.
The Sabres' defense is already a weird mix of elite talent and "just some guys." Adding Stanley to that mix doesn't feel like an upgrade; it feels like bloatware. You’re adding a heavy, resource-intensive asset to a system that functions best when it’s lean and fast. It’s the hockey equivalent of putting a 1990s-era mechanical keyboard on a tablet. Sure, it feels substantial. It makes a lot of noise. But does it actually help you get the job done?
Kevyn Adams is under pressure. The fan base is tired of the "rebuild" narrative that’s been running on a loop for a decade. They want grit. They want "tough to play against." Stanley provides the optics of that, even if the actual on-ice impact is a coin flip. He’s a physical deterrent in a league that is increasingly moving toward speed and skill as the only real deterrents that matter.
The trade-off is simple: Do you stay the course with a mobile, modern defense that occasionally gets bullied, or do you compromise your speed for the sake of a guy who can hit people? It’s a choice between a streamlined user interface and a rugged, clunky exterior.
Buffalo seems ready to choose the clunk. They’re looking at Stanley’s 6-foot-7 frame and seeing a solution, ignoring the fact that the league’s fastest skaters will treat him like a stationary pylon. It’s a gamble on legacy hardware in a software-driven world.
How many times does a team have to buy the same physical "fix" before they realize the game moved to the cloud years ago?
